Games for friends that are about you
Instead of a trivia quiz about capital cities — questions about your group. Everyone writes their own version, you vote, and find out who knows who best.
Questions about your group
- 1
Who would we call first with a flat tyre at two in the morning?
- 2
Who takes losing at board games the worst?
- 3
Whose excuse for being late was the most creative?
Why does this work with a group of friends?
Fox Tales picks a question and the person from your group it is about — which is why the same game looks different for every crowd. You answer anonymously, vote, and at the end it comes out who wrote what. Free, in a browser.
You learn something new
The questions pull out stories nobody would normally bring up at the table.
Anonymity changes everything
Until the reveal nobody knows who wrote what, which makes the answers far more honest and much funnier.
Together or apart
On one sofa or in three different cities — everyone plays on their own device, so distance makes no difference.
You do not have to prepare anything
Ready-made catalogs work straight away, and if you want something of your own, add questions yourselves or let AI generate a set for you.
- Public catalogs for different occasions
- Your own questions saved in a library
- A set generated by AI for a topic and mood
- A shared pool every player contributes to

How to run a game night with friends
The best rounds in a close group are the ones where the whole crew writes the questions, not one person. Here is how to put that together.
Where the questions come from
If nobody feels like preparing anything, you take a public catalogue and play within a minute. And if you want to play only with questions you wrote, you pick the custom game — then no catalogue is needed.
Whoever wants to writes questions in advance
Anyone can add questions to their library, even a week before you meet. You can arrange them into a catalogue, but you do not have to — a catalogue only makes them easier to find later.
Everything lands in one shared pool
The room owner turns on “Allow other players to add their own questions”. Everyone then throws theirs in — all of them at once, or just one chosen catalogue. Anyone who does not want to keep them adds questions for this one game only, and they disappear afterwards. Player names drop into the text by themselves, so one question works for everyone.
The mode sets the mood
Want absurdity — “Choose the best answer”, where points go to the funniest. Want to test how well you know each other — “Guess the player’s answer”. Want a game show with teams — “Write the player’s answer”. You choose the mode when creating the game.
Closing the night
During the game the room owner can set how many rounds are left, so the night ends when you want it to. It is also worth everyone switching on the screen wake lock in Settings, because phones like to go dark mid-round. You save the best moment as a link and send it round the group the next day.
Frequently asked questions
Are the answers anonymous?
Until the end of the round, yes. Then the game shows who wrote what, and that is when the arguing starts.
What if someone joins the group later?
A latecomer walks into the room already in progress and plays from the next round — you do not have to start over.
Do we need to know each other well?
No. The longer you have known each other, the more old stories surface, but a new group plays exactly the same — it just finds those things out for the first time.
What if someone goes too far with an answer?
The room owner can remove a player, even mid-game — and since authors are revealed after every round, going too far rarely lasts beyond one.
See also
Find out who really knows the group
A handful of questions is enough to surface stories nobody remembered.
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